This morning I was up early; probably the earliest I’ve been up on a Sunday for a long time (not counting the times at my parents house, where I tend to be up early regardless of my original intentions). This was a planned event, however: I went to bed at around 11 PM. A little before that, actually. I was able to get some sleep, and then was up and out of bed at about quarter after 6. See, I wanted to get a number of things done, but more importantly, I have an important meeting (so to speak) in the city at 9 AM. That means I’ll need to be up and out of the house in time to catch the 8 AM train.
Hey, I might run across Dex on the train. Wouldn’t that freak him out?
Anyway, I decided it would be good to get my sleeping schedule warmed up for this. Tonight I’ll be in bed before midnight, definitely, and probably around 11 PM again, so I can be up early again tomorrow. Then, tomorrow night I have basketball at 8, and thus will be leaving right afterward to get home. So I can get to bed! Yay!
[ S H I E L D B R E A K ! ! ! ]
So Bill Livingston of The Plain Dealer posted a column about how Eric Mangini is not getting the credit the coach deserves for building the Jets into a Superbowl contending champion.
I find this rather bizarre given that I seem to recall Livingston making a lot of disparaging remarks about Mangini earlier in the season. Certainly, the man is allowed to change his mind, but it’d be nice to actually see him say something like “I was wrong about Mangini….”
[ S H I E L D B R E A K ! ! ! ]
I’ve been making some progress on my side video/animation project. Slowly, to be sure, but a good part of that is just refreshing myself on how to use Maya, AfterEffects, and Illustrator. So that alone has been good — nice to touch up those skills — but also this method taking the project in bite-sized chunks is also handy as it’s keeping things moving forward.
The really hard part will be coming up soon, though, which is trying to do some hand animation. I’ll have to do some tests and see if I can do the rough approach that I would like, but otherwise I may have to go the (very) long route of scanning in the drawings, then redrawing them in paths via Photoshop/Illustrator.
Stay tuned.